To use the Ludoteka gaming service, users must register. Registration is completely free. They only need to provide a username (nickname), a password, and a valid email address.
The user can modify their nickname, password and email address.
By browsing the website and registering for the service, users acknowledge and accept these terms of service, as well as the privacy and data protection policy, the general conditions and all the information contained in the legal notice.
By registering as a user, you agree that Ludoteka.com may communicate any incident, news or notification directly related to the service through the email provided, as well as through the internal messaging system and notices on the website and application.
The email address you link to your registration is used for communications about the service itself or to help you recover your password if you forget it. You can change your preference for receiving informational or marketing emails at any time through your profile settings or via the link in any emails you've received up to that point (except for critical, security, or support notifications related to managing your account). At Ludoteka, we have no intention of bothering you with frequent emails, and these emails are infrequent. Therefore, we recommend that you keep your email notifications selected to stay informed of any updates.
In any case, we recommend always keeping your email address up to date with a valid address, since if you forget your password and request a new one, the only way to regain control over your registration will be through the new password that the system sends to the user's email address.
Users can delete their registration at any time through their account settings web form. As stated in the form, once the user requests deletion, a period of 48 to 72 hours begins, during which they can reverse their deletion request by simply accessing the website or application and logging in with their username. After this period, the deletion will be permanent and completely irreversible.
Ludoteka reserves the right to delete those user registrations that do not comply with the rules of the service.
Likewise, those user registrations that the system already detects that have not been used for a long period will be periodically deleted.
Ludoteka provides users with a range of communication tools (private chat and in-game chat) to facilitate contact between players within the offered games. The service is not responsible for comments and opinions expressed by users to others through these tools, nor for whether or not these users make effective use of them within their intended purpose. Users are solely responsible for their use of these tools and must comply with the platform's rules of conduct.
As a supplementary feature to the main game service, players who have confirmed a valid email address have access to in-game chat. These chats include specific tools to disable chat for oneself or for a particular player. This means that if, for any reason, only one player in a game has chat enabled, it will be automatically disabled for everyone.
The use of chat tools to offend or harass other players, or any use that may be considered disrespectful, is prohibited. The system automatically filters out comments that violate this basic rule of good conduct. Players can flag other players' comments as inappropriate. The system may restrict a player's chat access if they repeatedly use language deemed inappropriate and/or if other players rate their comments as such.
Players have access to an asynchronous communication tool in the form of private chats with other players. These are ongoing conversations between two players. Private chats are only possible between two players who have tagged each other as friends. Despite being a private context, the basic rules of respect applicable throughout Ludoteka also apply in these private chats, and the same restrictions and moderation measures may be applied in case of non-compliance.
As an asynchronous tool, conversations are saved for a period of time so that they can be consulted by players without both being present at the same time.
The service provides users with real-time text communication tools (chats). User conversations are not saved by the service in any way, although there is one specific exception to this rule: As an additional means of enforcing the rules of use regarding respect among players and the prohibition of inappropriate language in their communications on Ludoteka, players have a mechanism in each chat window they use to send Ludoteka a copy of the conversation held in the last few minutes. These conversations are reviewed for the sole purpose of verifying whether there has been any instance of inappropriate behavior or use of language prohibited in Ludoteka chats. Once this verification is complete, the conversations are deleted except in cases where it is determined that they should result in immediate or future restrictions on chat access.
Users therefore assume, in this context, that all conversations held in the chats may be reported and reviewed in case of conflict. Ludoteka players, by virtue of being players, as with any of the service's rules of use, are aware of and accept this system of possible saving and review of their conversations if they themselves or any other player with whom they are chatting decide to activate this mechanism at any time. They also accept this monitoring of the service and the decisions made in this process.
The Ludoteka scoring system estimates each player's skill level in each game or mode relative to the other players. Levels and scores are always individual, and in pairs or team games, each player's score is updated separately.
The scores are updated as a result of an elaborate calculation process, whose basic criteria are the same as those generally used in scoring systems associated with games.
The calculation criteria for setting the levels are reflected in the initial reports that are created at the end of each one and that can be consulted for a period of approximately one month.
The technical criteria used for this calculation in the Classical Zone, as well as a more extensive explanation of this valuation system, are explained in more detail on the corresponding help page.
As a complementary option to the main gaming service, users can choose to use the scoring system and play matches in which Ludoteka provides an approximate assessment of their skill level based on the results of matches played within Ludoteka itself. This selection is made by the user in each match played through what the game interface refers to as "competitive matches" or "ranked matches." The scoring system, therefore, is the service's assessment of a player's skill level, based on the matches actually played, so that other players can get an approximate idea of the game level of their potential opponents.
Ludoteka determines the criteria for this evaluation. Alongside the technical criteria the system follows, there are rules regarding the proper use of this evaluation system by users. These technical criteria and rules of use together form the rules of the system for evaluating each player's level, as determined by Ludoteka.
Users of the service who choose to play games in which this assessment is made do so by accepting these rules, among which it is worth highlighting the arbitral role of Ludoteka itself when establishing the level assessment.
The points and game levels displayed, as a numerical representation of Ludoteka's rating, are in no way owned by the users, nor do they acquire any specific rights over them. They are not something users earn for themselves or can exchange in any way with each other; rather, they are simply another tool of the service owned by JOKOSARE SL.
In this context, any action aimed at falsely inflating a username's points is strictly prohibited. This includes repeatedly facing opponents who deliberately lose, transferring points from one username to another controlled by the same person by playing games that are clearly not being contested, neglecting the game, disrupting the normal flow of matches, insulting opponents, using computer programs to choose moves, communicating with opponents or teammates in games where secrecy is relevant, and so on. This list is not intended to be exhaustive but merely illustrative, and any other action that the service deems unsportsmanlike and/or intended to distort the skill rating system is also prohibited. In cases where this type of action is detected, Ludoteka proceeds to limit the use of the scoring system and/or reduce the player's score and level and/or apply the sanctioning measures on the account contemplated in the General Terms and Conditions of Contract and any other section of the Service's legal notice.
Ludoteka reserves the right to make any changes it deems necessary, either to the system in general or in specific cases, in order to achieve the objective of the scoring system to accurately reflect the level of play.
Periodically, and as part of the scoring system itself, checks are carried out on the games played in Ludoteka in order to locate improper actions and proceed with the corresponding adjustments to the score.
Furthermore, in addition to the removal of points improperly obtained, Ludoteka reserves the right to remove more points, to a greater or lesser extent according to its own criteria, or to temporarily or permanently disable the use of the scoring system, in those cases where such actions are detected.
Users agree that their games may be reviewed to carry out the necessary checks to identify the aforementioned actions or similar ones. In this context, a fundamental criterion is that of a "played game." It is understood that only games deemed to have been genuinely played should be included in the assessment of playing level. A game is defined as one in which the service believes the number of participants truly competed for victory. Ultimately, basic sportsmanship criteria are applied in this regard.
At Ludoteka, provocative and disrespectful behavior is unacceptable. Insults, threats, and disparaging remarks are not permitted in any way users communicate with each other or with the service itself. Abandoning games mid-game without reason, deceiving others by constantly changing identities, and attempting to impersonate other players using similar identifiers are also considered disrespectful. In cases of serious or repeated misconduct, the player may be penalized with measures such as the suspension of some of the offered features, or even the temporary or permanent blocking of their username and/or access point, as well as any other usernames linked to that username or access point.
At Ludoteka, the use of usernames that may be offensive, inappropriate, or contrary to the rules of conduct is expressly prohibited. Ludoteka reserves the right to review registered usernames and, at its sole discretion, block their use or temporarily restrict access to the platform until the user changes their username to a more appropriate one. In cases of repeated misuse of usernames by a player, Ludoteka may proceed to permanently block or completely delete their registration.
Ludoteka reserves the right to terminate the contractual relationship and to temporarily or permanently cancel or suspend the registration of any user who violates the established rules of behavior, fair play or chat moderation, without prejudice to the specific measures that affect users of the Ludo+ modality.