There are many draughts games, all of them with their own rules. Here are explained only the specific aspects of the this game. You can learn the rules that are common to all the draughts games at the Draughts games common characteristics and rules page.
This variant is played in some areas of Netherlands. Rules are mainly similar to International draughts, but there are two big differences:
Board and pieces
10x10 draughtboard with lower right white corner. Each player starts with 20 men (white and black) placed on the first 4 rows. Dark squares are used.
They move only diagonally one square forward, but captures may be made diagonally forwards and backwards. Unlike most draughts games, they have also de option to make capture moves vertically and horizontally; since clear squares are not used, this kind of jump implies to move on the man four squares. They are crowned only when the move finishes in the last row; if one man reaches the last row during a capture move but it must continue jumping backwards, it does not become a king.
Any number of squares, diagonally forwards or backwards. And, same as men, they may jump horizontally, vertically or diagonally.
The same king may not be moved more than three times in a row, unless he makes some capture move or the player has not any man.
Like most of variants, there are some rules that set the priorities for capture moves:
- Maximum capture compulsory: if there are two or more different chances to make capture, it is compulsory to make the move that captures the maximum amount of the opponent´s pieces.
- Quality capture compulsory: if there are still two or more different chances with the same priority, it is compulsory to capture the maximum amount of kings.
- Between different maximum capture options, captures made with kings have higher priority than captures made with men.
Particularities about the end of the game
The game ends in a draw after doing 25 king moves in a row without advancing any man nor doing any capture.
Play online with some other players